> For the complete documentation index, see [llms.txt](https://docs.sweep.finance/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.sweep.finance/ecosystem-components/platform/boomb.md).

# Boomb

#### **What is Boomb**

Boomb is a real-time, countdown-based game where users compete to be the last participant before the timer expires.

Each game is built around a bomb with a 60-second countdown. Users participate by clicking, and each click increases the reward pool. Every click also resets the timer to 60 seconds, and the countdown continues.

The user who performs the final click and after whom no further interaction occurs until the countdown reaches zero wins the entire accumulated pool.

***

#### **How it works**

Each Boomb game operates independently and has its own parameters.

* Every bomb starts with a **60-second countdown**
* Each click has a fixed cost, depending on the bomb
* Every click adds its cost to the bomb’s reward pool

When a user clicks:

* The countdown timer is set back to **60 seconds**
* The timer immediately continues counting down from 60
* The reward pool increases
* The user becomes the current last participant

The core rule:

If no user clicks again and the **60-second countdown reaches zero**,\
the **last user who clicked wins the entire reward pool**.

After a winner is determined:

* The round ends
* A new round or bomb may begin

***

#### **Key mechanics**

Boomb is built on timing, pressure, and continuous interaction.

* Each bomb runs independently
* Every click sets the timer back to 60 seconds and the countdown continues
* The reward pool grows with each interaction
* Winning depends on being the last participant before the timer reaches zero

This creates a system where:

* Each new click extends the duration of the game
* The longer the round continues, the larger the reward pool becomes
* Users must decide when to interact based on timing

At the same time, each interaction contributes to the platform:

* Every click generates transaction volume
* Each interaction contributes to protocol fee generation
* **The generated fees are equally allocated between the SWEEP burn mechanism and USDT distribution**

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